kultisti, can you add, uhh palletes? please
battle your way through the dungeon
and collect back all of your magic dice!
⚀ ⚁ ⚂
made in 50 hours for gmtk jam 22
- 14 different monsters!
- infinite endless mode!
- magical dice!!
Click download now to get access to the following files:
- post jam verJul 29, 2022
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Great gameplay. Kultisti, you are amazing
For a game made in 50 hours this was superb. You somehow managed to make a hybrid of a puzzle game and dungeon crawler while making sure they were interweaved and not just thrown together like most two-genre games.
The art though…it was somehow simplistic yet super attractive. You blew my mind.
An idea I had while playing this game was to add a die where if you use it, a little more time is added to the timer. Just a thought.
Need better visuals.
Playing on a trackpad with a two-finger right click is not very fun unfortunately..
If you could add a keyboard option in place of mouse clicks it would be a little more accessible :)
Awesome creative game. Great job.
i like Curseball and i love Dice Catcher.
Wonderful concept, great execution. Had a blast! Well done!
This is such a good game! The difficulty level is perfect and the art and music is so nice!!
Really nice, simple but fun to play
Another Kultisti masterpiece <3
This is wonderful! There's lots of neat ways it could be expanded, too. You're one of my favorite developers on itch.io, and this has reminded me to go through and play the rest of your games again
This is a great concept! Already pretty advanced for being made in 50 hours, I would love to see it get expanded into a full version. Awesome job <3
I shall never live down the fact I died to The Longsword
Vitun täydelline peli, pääsit kans GMTK videoo vaik se oliki joku 5s klippi :D
Really cool game <3
Discovered you thanks to Curse Ball, but this game, gosh it is perfect.
One shotted the Normal Mode (a bit easy in my opinion but still incredible) then directly launched an endless run, and died at the 12th encounter because of the timer.
Please consider expanding this game as it was pure joy to play, I can't stop wondering how it would turn out with an Inscryption table-top map style with items and special encounters.
This was an absolute joy to play! I liked that it was easy to understand but difficult to complete. Each enemy being different also made the normal game feel really interesting to play since you didn't know what was next. I wonder how the dynamic of the game would change if you had a difficulty with limited rerolls which could punish you if you just spammed for the dice you wanted. Overall great game and I hope you have the opportunity to expand it further! EDIT: Congrats on 9th place overall!
that final boss was soooo good I nearly stopped breathing when I realized I had 3% of the timer left!
very challenging but so satisfying to play, it's got a lot of juice
good game but i ran out of time with ONE die left on the final boss i am angy,
really nice game! wish it saved at each floor though
great game i like it
Awesome game, made it up to the final boss and tragically died at the last second, but I had a ton of fun! I really like the risk reward of choosing to keep rolling or to 'pick up' whatever you've got to avoid running out of time.
I'm also obsessed with this game's visual style. It's so tight and focused and the palette is really really nice.
Awesome game I had so much fun playing this. here's the prof
I loved your idea. Very nice game
BRo, that was poggers
realy good idea
I love the idea, the art and the music. Its really fun to play, i cant wait to see more of this. The only thing i could say is about the timer being too long, like i would love to finish a fight with one second left and feel pressure about it :)
i love bouncing the dice
It plays so smooth!
Amazing game! I loved it the enemies design.
This was such an innovative concept that worked so well. Great job!
This is insane. The mechanics are simple yet surprisingly unique. amazing gameplay hook and would love to see more like it