10/10, lovely game! only thing i wish for is a retail version with more stuff, like more palettes, a hard mode, and maybe a way to add modifiers like all maps move, or falling cant hurt you but curses do double damage.
Really awesome game! Feels great, communicates effectively with the bright pink color of danger, gets really challenging, and is incredibly addictive. Amazing job.
This game is addicting in the same way as tetris is, I find myself constantly getting into a loop of "just one more game" and coming back to it whenever I'm waiting on code to compile. The animations are really smooth and the characters are full of personality. The only issue is after starting over it takes way too long to get to a more challenging stage of the game, but I guess that's how rougelikes are supposed to work? Idk, it's a really fun game I love it
Probably my favorite Kultisti game so far, and overall one of my favorite games on Itch. I'd love to play a more fleshed out, commercial version of Curseball (and I think it'd be great on Switch as well). Even in its current state, this game already delivers more than many paid titles. Everything, from the menu to the carefully implemented gameplay features, screams polish and excellent design.
Another hit by one of the most talented indie devs out there.
WOW! That's a good game. I like the idea of bullet-hell game where you have to touch a bullet. Visual style is appealing, sound is good, it has potential. Good job, Kultisti!
Nice idea, but seems quite bugged. I hit the ball multiple times, nothing happens. Then randomly when I hit it again all of the sudden the level is complete, or suddenly I'm game over (even though I clearly hit the ball). Thumbs up for style though. EDIT: tried it out in Chrome browser running on Windows 10 64-bit.
really good, rather like the slow change kultisti has gone from visual novels and puzzle games to platformer action games. i have no complaints what so ever, this is the best you have done, but pipeskull is still my favorite
This is really satisfying to play and I love how despite the variety of obstacles, you can always tell how everything will behave. The tutorial is also really well done.
Awesome game, I had a lot of fun! Your game design style is really different from mine and I feel like I learn A LOT when I play your games. Great work as always! Cheers!
Everything click toghether, I had a nitpick I had was that I wasn't able to combo some jumps but then I noticed that after being hit by the ball you can jump again. Well done the only inherent vice this have is how hard is to control top down jumping mechanics.
Fun time! I love how hectic and challenging the game gets as you rack up more curses. The bonuses you get from completing a stage quickly or with no hits are also a great touch!! The music is a jam as well! Great work on this!
I think this is easily one of your best games. Beautiful design choices gameplay and presentation wise, and you've expanded on the mechanic of having to hit the ball in time in such a beautiful manner here.
← Return to Curseball!
Comments
Log in with itch.io to leave a comment.
10/10, lovely game! only thing i wish for is a retail version with more stuff, like more palettes, a hard mode, and maybe a way to add modifiers like all maps move, or falling cant hurt you but curses do double damage.
i rlly love the purpley niceness good food yummyy thank u :)
Very juicy and fun game ! Awesome job!
Really awesome game! Feels great, communicates effectively with the bright pink color of danger, gets really challenging, and is incredibly addictive. Amazing job.
I wish I could jump straight to the curses instead of going through "it begins". This game is just too fun! I need to see everything!!!
very fun!!!! (and cute???) the controls are simple yet feel very nice and fluid to use (makes me feel like an expert gamer when i'm not lmao)
Super super fun! Love the concept n art. Some of the curses totally remind me of Undertale bossfights!
This game is addicting in the same way as tetris is, I find myself constantly getting into a loop of "just one more game" and coming back to it whenever I'm waiting on code to compile. The animations are really smooth and the characters are full of personality. The only issue is after starting over it takes way too long to get to a more challenging stage of the game, but I guess that's how rougelikes are supposed to work? Idk, it's a really fun game I love it
Very interesting and lots of fun. Great job!
Instantly fun and it oozes personality and charm. I think the suggested donation should be at least $5
love that it takes a simple concept and runs wild with it, each playthrough feels different and fresh
Probably my favorite Kultisti game so far, and overall one of my favorite games on Itch.
I'd love to play a more fleshed out, commercial version of Curseball (and I think it'd be great on Switch as well). Even in its current state, this game already delivers more than many paid titles. Everything, from the menu to the carefully implemented gameplay features, screams polish and excellent design.
Another hit by one of the most talented indie devs out there.
Made a video
i like the game fun as always
What an insanely addictive game.
It scales up its difficulty very smoothly and i am a really big fan of all the different color pallets.
I am absolutely terrible at the game and yet just cant stop playing
Another great game from the master of color pallets! I kinda suck at bullet hells, but it's still super fun to play.
Helllll yeaaaaaaah!
I loved the game, but could it be for Android?
WOW! That's a good game. I like the idea of bullet-hell game where you have to touch a bullet. Visual style is appealing, sound is good, it has potential. Good job, Kultisti!
Nice idea, but seems quite bugged. I hit the ball multiple times, nothing happens. Then randomly when I hit it again all of the sudden the level is complete, or suddenly I'm game over (even though I clearly hit the ball). Thumbs up for style though.
EDIT: tried it out in Chrome browser running on Windows 10 64-bit.
really good, rather like the slow change kultisti has gone from visual novels and puzzle games to platformer action games. i have no complaints what so ever, this is the best you have done, but pipeskull is still my favorite
reminds me of just shapes and beats and undertale mixed
This is really satisfying to play and I love how despite the variety of obstacles, you can always tell how everything will behave. The tutorial is also really well done.
That is crazy fast, crazy diverse, crazy love it!
A really, really fun game that I had trouble putting down. Man, am I terrible at it though.
A simple yet amazing game, it's pretty, fun and challenging at the same time, the kind of gem i wanna play everyday. Thanks <3
Needs more content
Need to respect Dev first.
respect my wills
Awesome game, I had a lot of fun! Your game design style is really different from mine and I feel like I learn A LOT when I play your games. Great work as always! Cheers!
Surprisingly deep!
It really looks like you built a lot of architecture that could make for some sweet party games. '.'
Everything click toghether, I had a nitpick I had was that I wasn't able to combo some jumps but then I noticed that after being hit by the ball you can jump again. Well done the only inherent vice this have is how hard is to control top down jumping mechanics.
Fun time! I love how hectic and challenging the game gets as you rack up more curses. The bonuses you get from completing a stage quickly or with no hits are also a great touch!! The music is a jam as well! Great work on this!
nice game
Awesome game! Several curses stacking on top of each other makes for interesting runs, and I love the heck out of the amen break usage! OUO
really incredible stuff, maybe my favorite of yours so far
Wow! This is cool! 🤩❤️
another banger!!!! love your stuff as always
soo goood but soooo hard ashjhlbkga
New Cultisti Gaemmmmmmmmmm
I think this is easily one of your best games. Beautiful design choices gameplay and presentation wise, and you've expanded on the mechanic of having to hit the ball in time in such a beautiful manner here.
Don't listen to that hater, I enjoyed it very much, good game, fun mechanics, amazing art style! Looking forward to your other works.