Rusty wind blows combines a clicker game with a shooter

Use power to both maintain your engine and reload your musket.

You will get there, whatever it takes.



~ game was made in 48 hours ~

thank you echo for playtesting <3



StatusReleased
PlatformsHTML5, Windows, macOS
Rating
Rated 4.5 out of 5 stars
(53 total ratings)
AuthorKultisti
GenreShooter, Action, Survival
Made withGameMaker
Tags2D, Arcade, Clicker, Fantasy, igdafinland, Monsters, Pixel Art, Short

Download

Download NowName your own price

Click download now to get access to the following files:

windows version 15 MB
mac version [use itch.io - app] 17 MB

Comments

Log in with itch.io to leave a comment.

Nice game!

idk if the music is creepy or calm but it is great background music


PS YouTube doesn't work for me on music so i searched for a good background music for a tycoon game that doesn't have audio

(+1)

Really great game, the artstyle is brilliant and the game balances all its mechanics very well, its very simple but it come together perfectly so you always have to stay on top of your energy because running out at the wrong time can be disastrous.

 

super cool game

(+2)

THIS IS AMAZING!!!!! The mechanics are so well thought out. U should polish it up and make a steam or mobile release. (:

(+1)

So cool! Like it a lot!

(1 edit) (+1)

first try boys ez the ending was great

Deleted 3 years ago
(1 edit) (+1)

thx man and your game is good to yeah and if you camp one of the sides of the screan it's ez af so pls some fix may be some waves thet push you back if you are not moving for long time (if you shoot you move for somebody who didn't figure that out)

i took a calmer approach too calm i guess

(+2)

Yeah, this game is really great. Took me a few good tries to beat it and now I'm gonna go for better times cuz I don't wanna stop playing :) I would say I'd prefer the game to be longer but honestly it's the perfect length for the type of game it is. The mechanics are simple and polished, which makes it just feel good to play. The atmosphere is direct and complimentary to the gameplay for sure. The ending was like the rest of the game- blunt and effective while still having some real emotion behind it. Great stuff,  can't wait to play your next project!!

(+2)

I love this! The way you've expedited energy management with the mouse click, is really smart. It's like a real time FTL in that way. And I know this is already really polished, so you don't need really large concepts for implementing, but... you know.... :) 

I think it'd be really cool if you emulated elements of basic circuitry. Like you already have the mouse-click-energy-storage acting as a capacitor. But if you had to buy resistors for certain guns that needed smaller amounts of energy, or charge a battery to fire a really big cannon, or attach knobs to control the amount of energy going to a light or something, I think it would be really cool. 

Take it or leave it, either way this is still really good.

(+2)

fun fun fun fun fun fun fun fun fun fun

(+1)

Loved it!

(+1)

Cool concept and very good art, congrats.

(+1)

Great job

(+1)

Very awesome, congrats!

I like the music

(+1)

That's really awesome! Wonderful art.

(+1)

That's awesome! I could play all day long!!!