I'm giving up with the bells, I suppose there are missing bells (ropes without bells) I've searched the levels, ring all of them but found no additional bells to complete the missing ones
This is a cool game i love the concept but something in the game flow felt too slow for my opinion. I couldn't test what the new blocks do until i fit all the others and it makes the game feel not so well.
Loved the game concept and stuff, but levels got a bit easy. Rush hour was really cool, though. But on my second try it kinda got a bit stale because none of the gimmicks were used and the only thing that had me leaking time was incorrect track connections (ended up with 28). Overall, really compelling game - music and art lovely as always.
This really feels like an evolution of Katti in both gameplay and story-telling. It keeps the same general idea of "grid-based path finder", but the larger grid and multiple objectives really amps up the complexity in a very natural way. I really wonder how the path finding for the train works once you complete a level and get to watch it hit each house. I'm also really shocked at endless mode from a technical perspective; is each level hand-made? If so, how many are there?
The menu design is unlike something I've ever seen from Kultisti's games before (in a very good way!). It really adds to the game's immersion.
Story wise, I love Raide's noble and sweet little goal of fixing all the tracks for their grandpa. The little story bits that we get after each stage is more encouragement to keep going. It's simple, but the little unknown mentions like the storm or even Raide's grandpa in general make me want to know more about this little world. The secrets also do an amazing job at this, giving little breadcrumbs of world-building for the player to wonder about.
As always, the sprite work and animations are always top notch. One of my favorites has to be the restart animation where you get to see all the tracks fit back into place.
Thank you so much, Kultisti! You are forever an inspiration to me.
This such a lovely game. The puzzles are fun, but complex. The story is so sweet and I just love the art style! I don't know if there will be more to come, but this work is wonderful and I hope there is more!
Very engaging gameplay with beautiful art and music to boot.
After beating all the levels in the suitcase, is there more to the story left to unlock? (Regarding the hint about the bells, perhaps?)
Absolutely fun game. Can be difficult at times. I adore every single cutscene this game, just like your other games. Again, graphics are amazing, and music/sound are pretty good-excellent!
What an absolute Gem of a game. It gives me Inscryption vibes, but in 8-bit. I am hunting secrets and I am stuck with the bells. Please dev, can I have some guidance?
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yet another banger. please put out a collection, im hard pressed to find a game of yours that deserves to be slept on.
incredible as always :)
This was a great puzzle game!
Lots of puzzles packed into a small screen, and the whole game and even this web page kept a quiet and sophisticated atmosphere!
I really enjoyed it till the end,meow~!
I'm giving up with the bells, I suppose there are missing bells (ropes without bells) I've searched the levels, ring all of them but found no additional bells to complete the missing ones
look in the gateway jam and toy train
I had fun choo choo 🚂
I think this is one of your best. Beautiful work, thank you! Much <3
please help me, how do I beat lock 2, I have been trying for over an hour. im pretty sure its impossible!!!!
love the cozy vibe of this game i could build train tracks all day long
absolutely fantastic train puzzle, loved all the little animations and there is just so much packed into this game!
How do you manage to take a idea and turn it into a game?
I'm new the game design.
This is a cool game i love the concept but something in the game flow felt too slow for my opinion. I couldn't test what the new blocks do until i fit all the others and it makes the game feel not so well.
Nice game!
Yet another one of your games with crunchy particles, great sound design, and addictive gameplay. Holy cow this is fun and satisfying.
looking forward to the stuff with the bells... should be fun!!
Nice game, I really enjoy the game
Loved the game concept and stuff, but levels got a bit easy. Rush hour was really cool, though. But on my second try it kinda got a bit stale because none of the gimmicks were used and the only thing that had me leaking time was incorrect track connections (ended up with 28). Overall, really compelling game - music and art lovely as always.
♥
This really feels like an evolution of Katti in both gameplay and story-telling. It keeps the same general idea of "grid-based path finder", but the larger grid and multiple objectives really amps up the complexity in a very natural way. I really wonder how the path finding for the train works once you complete a level and get to watch it hit each house. I'm also really shocked at endless mode from a technical perspective; is each level hand-made? If so, how many are there?
The menu design is unlike something I've ever seen from Kultisti's games before (in a very good way!). It really adds to the game's immersion.
Story wise, I love Raide's noble and sweet little goal of fixing all the tracks for their grandpa. The little story bits that we get after each stage is more encouragement to keep going. It's simple, but the little unknown mentions like the storm or even Raide's grandpa in general make me want to know more about this little world. The secrets also do an amazing job at this, giving little breadcrumbs of world-building for the player to wonder about.
As always, the sprite work and animations are always top notch. One of my favorites has to be the restart animation where you get to see all the tracks fit back into place.
Thank you so much, Kultisti! You are forever an inspiration to me.
This such a lovely game. The puzzles are fun, but complex. The story is so sweet and I just love the art style! I don't know if there will be more to come, but this work is wonderful and I hope there is more!
I dislike secrets
Very engaging gameplay with beautiful art and music to boot. After beating all the levels in the suitcase, is there more to the story left to unlock? (Regarding the hint about the bells, perhaps?)
Incredible
great game, love it!
Loved It!
Absolutely fun game. Can be difficult at times. I adore every single cutscene this game, just like your other games. Again, graphics are amazing, and music/sound are pretty good-excellent!
As always, pretty great/amazing work!
Is there a known highscore for endless mode?
Update: this is really fun!!
Great game. Kudos in particular to the sound and the GUI. don't play this one on mute!
Написано: Sep 12, 2024
Мой папа дирижёр поездов.
БАЗА
☐ Приятно
☑ Обычно
☐ Плохо
☐ Ужасно
☑ Приятно
☐ Обычно
☐ Плохо
☐ Ужасно
☑ Приятно
☐ Обычно
☐ Плохо
☐ Ужасно
☐ Приятно
☑ Обычно
☐ Плохо
☐ Ужасно
☐ <15
☐ <10
☐ <5
☑ <0
ОБЩАЯ ОЦЕНКА
ДОПОЛНИТЕЛЬНО
Относительно других её игр которые играл, эта чуть хуже.
Как минимум скудная палитра, относительно визуального дизайна
рельс выглядит не плохо, но в целом он скудный.
В целом немного не удобная, особенно вы поймёте это
в бесконечном режиме.
Геймплейно игра предлагает несколько механик, которые были
похожие из прошлых игр как KATTI.
Прошёл её быстро, но не зашёл стиль + сама story про дирижёра.
Another banger by Kultisti like always.
i am stuck in the second level of the b sides ; _ ;
This is what I did. Hope that helps!
Loved this game so much. Can't wait to see more, if the messages I'm seeing are anything to go by...
What an absolute Gem of a game. It gives me Inscryption vibes, but in 8-bit. I am hunting secrets and I am stuck with the bells. Please dev, can I have some guidance?
Given the message shortly prior that said "We've solved the mysteries of this train...for now" I'm guessing that foreshadows future content somehow
Animations are so cute and smooth! Great
Simple and Great!
so cute and simple, i liked
Kultisti's most stylish and ambitious game yet!
cute and well designed
i like how everything stays in the pixel grid, even the animation when rotating pieces etc.
I love your games, so minimalistic but well designed and satisfactory.
Nice stuff!
I really like this game, the 1-bit art looks nice and is easy to read, and the animations are really satisfying. Good Job
"That sounds neat"
The game was pretty cool!
there are more secrets than you think
Oh, thanks! (I just got and am currently using the wrench)