found a bug, after wrenching the first painting, I read it again to see if there was new lore, but after speeding through the old text it finished and now its stuck on a black screen.
this is in the web version btw, scrolling down then up seems to make it flash grey for a second, but that might just be how gamemaker works.
i only played a few levels until when you get the split dice. I love this game! I am at work atm and I can't wait to get home and play some more! I saw a comment about having too many levels and whatnot. Like... I personally hope I get home and get to discover it has like 200 more puzzles. lol. Love it! Keep it up!
i think i got softlocked? after i start the game (i've unlocked the dice collector previously and played until the split dice thing) i can't click on anything except "leave" and "settings", both of which aren't actually visible on the screen
Another great puzzle game from Kultisti, this time with a roguelike twist! I usually don't play roguelikes, but I've been loving the games from this creator recently, so I had to try.
Man I had a blast playing this game so far, very fun and pressuring. The good thing of this game is being able to select what playstyle/preferred puzzles to solve, making the game heavily replayable on those sections. As always, love the pixel charm of your games, and the ominous, but soothing and serene atmosphere as well.
so glad we have another Kultisti puzzle game, these make me so so happy!!! I actually cheered once the room lit up, because I love the hub rooms in your games.
Excellent game!
One thing I’d like to suggest to consider trying to implement is that any dice that Generosity acts upon has its original dice# displayed somewhere on it. For example, if a 3-dice has a Generosity acting on it, therefore making it a 1-dice, it would have something on it indicating it was originally a 3-dice.
Overall, another fantastic puzzle game, Kultisti!
Edit: Also, I’m not sure if this is an intentional mechanic or not, but when a Generosity is acting on a dice and makes it an Eye, any nearby Eye dice in contact with that new-Eye get unhappy.
Perhaps, but an original-Eye touching an original-Eye is fine. If there was a distinction between an original-Eye and a number-to-Eye, I wish it were visually distinguished.
WOW, what a cool game... nice concept, good slightly rising level of difficuklty, cute storyelements ... I LOVE IT, but failed at the after mid levels of the 1st section with timelimit....
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chat how is this a roguelike
edit: i see now
Hey Kultisti! I sent you an email recently and just wanted to follow up here in case it didn’t reach you or ended up in spam 🙂 No rush at all!
Great concept and execution. Are you planning a port to mobile devices?
Quite challenging, took me a while to beat it !
found a bug, after wrenching the first painting, I read it again to see if there was new lore, but after speeding through the old text it finished and now its stuck on a black screen.
this is in the web version btw, scrolling down then up seems to make it flash grey for a second, but that might just be how gamemaker works.
also great game
thank ya for finding this!
it should be fixed now ✿
i only played a few levels until when you get the split dice. I love this game! I am at work atm and I can't wait to get home and play some more! I saw a comment about having too many levels and whatnot. Like... I personally hope I get home and get to discover it has like 200 more puzzles. lol. Love it! Keep it up!
I'M SO EXCITED
This was really cool! Thanks for making it!
how to draw a wall?
you don't draw them, they are on the dice (looks like a brown shadow on one side)
I will say, I think that the wall indicator is too subtle/not high-contrast enough, but otherwise, great game!
I NEED you to add d20's to this game MY LIFE WOULD BE YOURS
i think i got softlocked? after i start the game (i've unlocked the dice collector previously and played until the split dice thing) i can't click on anything except "leave" and "settings", both of which aren't actually visible on the screen
thanks for mentioning this! ♡
does it work now?
it does! thanks :)
Another great puzzle game from Kultisti, this time with a roguelike twist! I usually don't play roguelikes, but I've been loving the games from this creator recently, so I had to try.
edit: 100%'d the game!
can't wait to play this!
Man I had a blast playing this game so far, very fun and pressuring.
The good thing of this game is being able to select what playstyle/preferred puzzles to solve, making the game heavily replayable on those sections. As always, love the pixel charm of your games, and the ominous, but soothing and serene atmosphere as well.
I think one thing I could suggest, but probably would take time is make the link color for the two sided dices/smithed dices different.
Really clever and beautifully executed!
its so lovely <3
so glad we have another Kultisti puzzle game, these make me so so happy!!! I actually cheered once the room lit up, because I love the hub rooms in your games.
que wea mas buena
Excellent game! One thing I’d like to suggest to consider trying to implement is that any dice that Generosity acts upon has its original dice# displayed somewhere on it. For example, if a 3-dice has a Generosity acting on it, therefore making it a 1-dice, it would have something on it indicating it was originally a 3-dice. Overall, another fantastic puzzle game, Kultisti!
Edit: Also, I’m not sure if this is an intentional mechanic or not, but when a Generosity is acting on a dice and makes it an Eye, any nearby Eye dice in contact with that new-Eye get unhappy.
Just finished all the chapters and got the true ending. Simply beautiful game and thematic message. Very lovely!
P.S. I’ve been trying to figure what örmelö means, any help?
örmelö, from what I found, is Finnish slang for a strange looking creature. Could be wrong but it would make sense
Isn't the eye supposed to be unhappy when any number is in contact with it? I think the die just gets reduced to 0.
Perhaps, but an original-Eye touching an original-Eye is fine. If there was a distinction between an original-Eye and a number-to-Eye, I wish it were visually distinguished.
WOW, what a cool game... nice concept, good slightly rising level of difficuklty, cute storyelements ... I LOVE IT, but failed at the after mid levels of the 1st section with timelimit....
i was not expecting a new game to drop out of nowhere what!?
Very interesting game concept...might just give it a go!
A new game after Raide? HELL yes! Expectations are high but I’ve no doubt you’ll meet them!
Love your games